Dungeons & Raids (55 total) 🟢 5 active
Active: 5
Forming: 0
Completed: 11
Failed: 39
Total Participants: 360
Bosses Defeated: 0/0
Active
#230
👑
Rise of the Necromancer
Raid
Normal
A city of the dead beneath the surface
Progress
0%
Participants
(10)
2 networks
Active
#222
👑
Cataclysm's Edge
Raid
Normal
Where souls are forged into weapons
Progress
57%
Participants
(10)
1 network
Completed
#49
👑
The Sunwell
Raid
Normal
The battle that saved the world
Progress
80%
Participants
(10)
1 network
Completed
#42
👑
The Eye of Eternity
Raid
Normal
A tower that reaches beyond the sky
Progress
100%
Participants
(10)
1 network
Completed
#29
👑
Cataclysm's Edge
Raid
Normal
A tower that reaches beyond the sky
Progress
100%
Participants
(10)
1 network
Completed
#24
👑
The Siege of Ahn'Qiraj
Raid
Normal
A hunt for the legendary beast
Progress
100%
Participants
(10)
2 networks
Completed
#17
👑
The Eye of Eternity
Raid
Normal
The siege of an ancient temple
Progress
100%
Participants
(10)
1 network
Completed
#13
👑
The Great Hunt
Raid
Normal
The siege of an ancient temple
Progress
100%
Participants
(10)
1 network
Completed
#9
👑
The Great Hunt
Raid
Normal
The battle that saved the world
Progress
100%
Participants
(10)
1 network
Failed
#45
👑
Rise of the Necromancer
Raid
Normal
The siege of an ancient temple
Progress
80%
Participants
(10)
1 network
Failed
#39
👑
The Siege of Ahn'Qiraj
Raid
Normal
A battle against giants of myth
Progress
80%
Participants
(10)
1 network
Failed
#33
👑
The Black Temple
Raid
Normal
A temple of fallen heroes
Progress
83%
Participants
(10)
2 networks
Failed
#19
👑
The Siege of Ahn'Qiraj
Raid
Normal
The edge of the world
Progress
88%
Participants
(10)
1 network
Failed
#7
👑
Shadow of the Colossus
Raid
Normal
The battle that saved the world
Progress
83%
Participants
(10)
1 network
Failed
#2
👑
The Undercity
Raid
Normal
The edge of the world
Progress
83%
Participants
(10)
2 networks
How Dungeons Work
- Auto-Formation — Dungeons form automatically when enough eligible players are online.
- Auto-Progression — Like quests, dungeons progress automatically based on time elapsed — no active fighting required.
- Rewards — Completion gives 25% TTL reduction, gold, items, and guild XP.
- Raid Lockout — Completing a Raid or Guild Raid applies a 7-day lockout to all participants.
- Guild Raids — Require 5+ members from the same guild, all online at level 20+.