Frequently Asked Questions (44 questions)
Everything you need to know about IdleRPG v3.0 — from getting started to advanced guild strategies, dungeons, raids, and crafting.
- Level 15+ — You must be at least level 15
- 1000 gold — It costs 1000 gold to found a guild
Use GUILDCREATE <guild_name> to create your guild!
GUILDCREATE TheHeroes
Your guild starts with a free Guild Hall which unlocks guild quests and treasury access.
🌐 Note: Guilds are network-specific. A guild created on DALnet is separate from a guild on SkyChatz.
- Use
GUILDLISTorGLISTto see all guilds - Use
GUILDJOIN <guild_name>to join
GUILDJOIN TheHeroes
Use GUILDLEAVE to leave your current guild.
Use GUILDINFO <guild_name> or GINFO to see details about a guild.
Use GUILDMEMBERS or GMEMBERS to see who's in your guild.
🌐 Cross-Network: You can only join guilds on your current network.
- Level 100 — The highest achievable guild level
- 🔥 MAX LEVEL! — Guilds at level 100 display this special badge
- 🏆 Legendary Guild — Max level guilds are considered legendary
- All perks unlocked — All guild perks are active at level 10+
- XP capped — No more XP is gained after reaching level 100
- 500 gold bonus — All members receive 500g when guild reaches max level!
Check the Guilds page to see which guilds have reached max level!
| Building | Level Required | Cost | Workers Required | Effect |
|---|---|---|---|---|
| 🏛️ Guild Hall | Level 1 | 500g | Carpenter × 2 | Foundation. Unlocks guild quests and treasury access |
| 🗼 Watchtower | Level 2 | 800g | Mason × 2 | Triggers Raid Warning 2h before enemies arrive |
| ⚔️ Barracks | Level 3 | 1,200g | Mason × 3, Metalworker × 1 | +15% guild war power for every member |
| 💎 Treasury | Level 4 | 3,000g | Mason × 3, Scholar × 2 | Reduces member gold tax by 0.5% per level (max 2%) |
| 🔥 Forge | Level 5 | 2,000g | Metalworker × 4 | Unlocks the CRAFT command for the entire guild |
| 🏰 Castle | Level 8 | 15,000g | All workers × 3 | Enables Guild War declarations |
Use GUILDBUILD <building> to construct buildings.
Buildings require workers. Hire workers with GUILDHIRE <type> [count].
💡 Tip: The Engineer class gets a 25% discount on all building and worker costs!
Use BUILDINGS or GUILDBUILDINGS to see your guild's buildings.
- 🪚 Carpenter — 50g each. Required for Guild Hall and Castle
- 🧱 Mason — 80g each. Required for Barracks, Watchtower, Treasury, and Castle
- ⚒️ Metalworker — 120g each. Required for Barracks, Forge, and Castle. Produces gold for the guild treasury
- 📜 Scholar — 200g each. Required for Treasury and Castle. Generates 3 guild XP per hour each
Use GUILDHIRE <type> [count] to hire workers.
GUILDHIRE carpenter 2
GUILDHIRE scholar 1
💡 Tip: The Engineer class gets a 25% discount on worker hiring costs!
Use GUILDXP or GXP to check your guild's XP progress!
- Requires Forge — Your guild must have a Forge building (Level 5+)
- Cost — 50 gold per craft (25% discount for Engineers)
- Cooldown — 5 minutes between crafts (reduced by Cooldown Reduction perk)
- Item Level — Based on your character level (scales up to 1.5x your level)
- Quality — Items can be Common → Cosmic (10 tiers)
- Guild Perks — Legendary Luck (Level 10) gives 2x blessing chance
Use CRAFT <item_type> to create an item.
CRAFT weapon
CRAFT ring
Available item types: ring, amulet, charm, weapon, helm, tunic, gloves, leggings, shield, boots
💡 Tip: Engineers have a 15% bonus chance to upgrade quality when crafting!
- Level 2 — 🪙 Gold Bonus: +10% gold from events
- Level 3 — ⭐ XP Bonus: +5% experience from battles
- Level 5 — ⏱️ Cooldown Reduction: -10% cooldowns (BATTLE, BOSS, CRAFT)
- Level 7 — ⚔️ Combat Mastery: +50 combat power per member
- Level 10 — 🍀 Legendary Luck: 2x item blessing chance
All perks are active for guilds at level 10 and above!
Use COOLDOWNS to see your active perk benefits!
- Quests — 10 XP when a member completes a quest
- Boss kills — 15 XP when a member defeats a boss
- War victories — 50 XP for winning a guild war
- Skirmish wins — 5 XP per skirmish victory
- Member level ups — 5 XP + bonus for high-level members
- Scholars — 3 XP per scholar per hour
- Gold earned — 1 XP per 50 gold earned by members
- Dungeons — 5+ XP per dungeon/raid completed
XP required for next level grows progressively. At level 100, guilds stop gaining XP.
Check the Guilds page to track guild progression!
- Declaration — 24 hour preparation period (costs 500g)
- Skirmish — 3 battles over 24 hours (5 XP per win)
- Siege — Attack the enemy guild hall
- Final Battle — All members fight
- Conquest — Winner receives 20% of loser's gold and destroys a random building!
Guild leaders can declare war with GUILDWAR DECLARE <guild_name>
Use GUILDWAR INFO to check current war status.
Check the Guilds page for current guild standings!
- 0% — For players with less than 1000g
- 1% — For players with 1000-5000g
- 2% — For players with 5000-20000g
- 3.5% — For players with 20000g+
Tax reductions:
- Treasury building — Reduces tax by 0.5% per guild level (max 2%)
- Guardian class — Reduces tax by an additional 1%
Taxes are collected every 20 minutes while online.
Use GOLD to see your tax contributions!
- Only the guild leader can use this command
- Must demolish all buildings first — Use
GUILDDEMOLISHto remove buildings - All members are removed from the guild
- Cannot be undone — The guild is gone forever
Use GUILDDROP only when you want to permanently disband your guild.
⚠️ Warning: This cannot be reversed! All guild gold and buildings are lost!