Frequently Asked Questions (29 questions)
Everything you need to know about IdleRPG — from getting started to advanced guild strategies.
- Level 15+ — You must be at least level 15
- 1000 gold — It costs 1000 gold to found a guild
Use GUILDCREATE <guild_name> to create your guild!
GUILDCREATE TheHeroes
- Use
GUILDLISTorGLISTto see all guilds - Use
GUILDJOIN <guild_name>to join
GUILDJOIN TheHeroes
Use GUILDLEAVE to leave your current guild.
- 🏛️ Guild Hall — Foundation (unlocked by default)
- ⚔️ Barracks — +15% war power (1200g)
- 🔥 Forge — Unlocks CRAFT command for the entire guild (2000g)
- 🗼 Watchtower — Raid warning system (800g)
- 💎 Treasury — Reduces member taxes by 0.5% per level, max 2% (3000g)
- 🏰 Castle — Enables Guild War declarations (15000g)
Use GUILDBUILD <building> to construct buildings.
Buildings require workers. Hire workers with GUILDHIRE <type> [count].
- 🪚 Carpenter — 50g each. Required for Guild Hall and Castle
- 🧱 Mason — 80g each. Required for Barracks, Watchtower, Treasury, and Castle
- ⚒️ Metalworker — 120g each. Required for Barracks, Forge, and Castle. Produces gold for the guild treasury
- 📜 Scholar — 200g each. Required for Treasury and Castle. Generates 3 guild XP per hour each
Use GUILDHIRE <type> [count] to hire workers.
GUILDHIRE carpenter 2
GUILDHIRE scholar 1
- Requires Forge — Your guild must have a Forge building
- Cost — 50 gold per craft
- Cooldown — 5 minutes between crafts
- Item Level — Based on your character level (scales up to 1.5x your level)
- Quality — Items can be Common, Rare, Epic, or Legendary
Use CRAFT <item_type> to create an item.
CRAFT weapon
CRAFT ring
Available item types: ring, amulet, charm, weapon, helm, tunic, gloves, leggings, shield, boots
- Level 2 — 🪙 Gold Bonus: +10% gold from events
- Level 3 — ⭐ XP Bonus: +5% experience from battles
- Level 5 — ⏱️ Cooldown Reduction: -10% cooldowns (BATTLE, BOSS, CRAFT)
- Level 7 — ⚔️ Combat Mastery: +50 combat power per member
- Level 10 — 🍀 Legendary Luck: 2x item blessing chance
Guilds gain XP from quests, boss fights, wars, and scholars!
- Quests — 10 XP when a member completes a quest
- Boss kills — 15 XP when a member defeats a boss
- War victories — 50 XP for winning a guild war
- Skirmish wins — 5 XP per skirmish victory
- Member level ups — 5 XP + bonus for high-level members
- Scholars — 3 XP per scholar per hour
- Gold earned — 1 XP per 50 gold earned by members
XP required for next level: 100 + (level - 1) × 50
- Declaration — 24 hour preparation period (costs 500g)
- Skirmish — 3 battles over 24 hours (5 XP per win)
- Siege — Attack the enemy guild hall
- Final Battle — All members fight
- Conquest — Winner receives 20% of loser's gold!
Guild leaders can declare war with GUILDWAR DECLARE <guild_name>
Use GUILDWAR INFO to check current war status.
Check the Guilds page for current guild standings!
- 0% — For players with less than 1000g
- 1% — For players with 1000-5000g
- 2% — For players with 5000-20000g
- 3.5% — For players with 20000g+
Tax reductions:
- Treasury building — Reduces tax by 0.5% per guild level (max 2%)
- Guardian class — Reduces tax by an additional 1%
Taxes are collected every 20 minutes while online.